Castle of Illusion Starring Mickey Mouse | |
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Developer(s) | Sega (AM7) |
Publisher(s) | Sega |
Designer(s) | Yoshio Yoshida |
Artist(s) | Takashi Thomas Yuda |
Composer(s) | Tokuhiko Uwabo |
Platform(s) | Mega Drive/Genesis, Master System, Game Gear, Sega Saturn |
Release date(s) | Sega Genesis/Mega Drive
Sega Saturn
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Genre(s) | Platform game |
Mode(s) | Single player |
Media/distribution | 4-megabit cartridge, CD-ROM |
Castle of Illusion Starring Mickey Mouse ( Castle of Illusion - アイラブミッキーマウス ふしぎのお城大冒険, Castle of Illusion - I Love Mickey Mouse: Great Wonderland Castle Adventure ) is a video game first released in 1990 for the Mega Drive/Genesis which was developed by Sega of Japan. It was amongst the second wave of games initially released for the platform which helped seal the console's reputation within the period until the release of Sonic the Hedgehog.
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The game is a side-scrolling game putting the player in control of Mickey Mouse in a magical quest to save Minnie Mouse from the evil witch named Mizrabel, who kidnapped Minnie to steal her youth.[1]
Each level exists within the large titular castle and the player must defeat enemies and bosses by jumping on them, or collecting apples and marbles to use as projectiles. The player can also collect icons to increase health, collect extra lives, or gain bonus points. After defeating a boss, the player is given a gem. When all seven gems are collected, the player can build a rainbow bridge that allows Mickey to walk into the castle's tower for a final battle against the witch, who in her youthful form resembles the Queen Grimhilde.
A redesigned version of the game was also released for the Sega Master System, featuring different game mechanics, levels and graphics. The Game Gear release is almost identical to the Master System version as the cartridge contains a modified version of it, invoking the console's compatibility mode.
Castle of Illusion was re-released in 1998 in Japan as part of the Sega Ages: Mickey Mouse & Donald Duck for the Sega Saturn, which features both Castle of Illusion and Quackshot.
At the time of the games release, Mean Machines gave the Genesis/Megadrive version of the game a positive review, awarding the game a score of 95%, specifically praising the games graphics and playability.[2] ACE called the Game Gear version "basically an unadulerated Mario clone — and not a bad one at that", giving it a score of 8 out of 10.[3] According to GameSpot in 2010, "it wasn't just the levels that made this game so good. The music, the controls, and Mickey's superb animation all contributed to one of the very best Disney games that would heavily influence those to follow."[4]
A sequel, Land of Illusion, was released for the Master System in 1992 and for the Game Gear in 1993.
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